How to get an esports program off the ground

March 26, 2020

Several institutions have launched esports teams in recent years, and Brett Shelton and Chris Haskell have developed a primer for those that wish to follow suit. Shelton and Haskel explain that, when starting an esports program, institutions should begin by creating a document that outlines the goals and structural components of a proposed team, such as the team’s purpose, funding sources, space needs, and leadership. The authors then describe how to involve the legal department and/or institutional leadership to establish the team, how to determine where to house the team, and how to split up leadership duties that require full-time attention. “As the world of esports continues to grow,” the authors write, “we expect more media coverage and interest in what universities are accomplishing in this burgeoning field.” EdTech (International)